7.2 The Airport and the Environment- Noise Pollution
Although the thought of being able to fly to any destination is a wonderful thing, many communities were upset when airports were built in their area, and tourism kicked off. The reason? Noise pollution. Where once stood a quiet peaceful neighborhood, there is now loud aircrafts taking off and landing constantly to keep up with the traveling demands. In the 60's and 70's, when European travel became popular, town folk would rally up and protest against the airport. (Gallagher 2021). The new trend of coming to Europe caused the locals to have hearing problems, and sleep deprivation. As a manager at an airport, you have to deal with the complaints coming in from the locals, the lawsuits of hearing damage and sleep deprivation. That's why most airports around the world are working on finding ways to alleviate some of the problems caused by the airport travels. By limiting when and how many airplanes fly in and out and when constructing, being mindful of where runways are built. By doing these things, the managers can keep the locals happy, and still meet the demands of travel.
Gallagher, T. (2021, November 16). Noise pollution: How are airports and airlines addressing the issue? Euronews. https://www.euronews.com/next/2021/11/16/noise-pollution-how-are-airports-and-airlines-addressing-the-issue?msclkid=64397b5eae0311ec9a23ea6a3fd219d0
Great post by the way! I definitely can see and attest that noise pollution is a major issue and causes lots of complaints in cities and surrounding neighborhoods. I lived in Virginia Beach, only a few miles from the Master Jet Base, where it seems like an F/A-18 takes off about every minute. Even though for years, I worked on the base and the aircraft, I was still one of the base's greatest haters and I complained as well. As far as mitigating, I just don't see much that can be done about it, especially after the airport/airfield has already been in use for years. Maybe in the future, try to build runways in the direction of waterways and unused wooded areas as much as possible. Can you think of anything else?
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